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Announcements / Officially in Hiatus & The Future
« on: April 30, 2016, 10:01 AM »
Yeah, they sure are taking their good old time with that.
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The raw geometry can be imported, and the entities and their information will be in the same place; but so far a lot of the scripted entities have changed or don't exist in the DotA build; so they'll likely need to be remade.
Yeah, my main reason for hiatus is Source is becoming unbearable to work with. Using Blender, Unreal, Source 2 is a ton nicer.
The maps are the easiest part, currently the DoTA 2 toolset allows direct importing of VMFs. The hard part is going to be batch decompiling the models and textures so they can be re-imported (temporarily, until replacements are made).

He tells me he's waiting for more content to make the thread worthwhile, that the only thing that goes on right now is "... stupid arguments and suggestions..." that "...aren't even related to the mod."
add a gnome achievement
pick up a gnome from the trainstation, lose it when the combine trap you and have it teleport back at the entrance of ravenholm or near the elevator with alyx?