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Messages - Porky-da-Corgi

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HL2EM Discussion / Suggestion Sanctum
« on: January 27, 2015, 01:03 PM »
If it is possible, maybe you can integrate Lua to HL2 and do this
http://steamcommunity.com/sharedfiles/filedetails/?id=206166550 :headcrab: :headcrab: :headcrab:
No need for Lua for that stuff- and more zombie variants are on our to-do list.  :happy:

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Announcements / Facepunch thread nuked
« on: January 18, 2015, 06:50 AM »
Yeah, we're all usually really direct to each other, I was just quoting verbatim because I thought they explained it really well.
Also, thanks; I did most of the modifications from the base theme (OverView), porky contributed the palette and icons, ratchet suggest designs.
Yeah, I was also tired that day. I don't mean to sound rude to people, just sometimes I get fed up with the day and end up being a bit too blunt.
Currently I'm trying to get my life back in order and my mind back on track so I can actually do stuff, at the moment Pineclean's handling most of the management, which I'm thankful for.

3
HL2EM Discussion / Cars in Half-Life 2
« on: September 22, 2014, 01:49 PM »
Cars in HL2 and their real-life counterparts as posted by FP users a while ago for reference:
(put in a drop-down so as not to flood the page)
Click to reveal
Here's a 'short list' of the make and model of the real life counterparts of every hl2 vehicle for future reference:

Avia A31


Cadillac-Gage Commando V100



GAZ 24 Volga



GAZ 53



Moskvitch 2140



RAF 2203 Latvija



Skoda-Liaz 706 RT (Not 100% sure on this one)



Trabant 601 Universal



Volkswagen Golf II (Not 100% sure on this one)



ZAZ 968  (This one I posted about a long time ago, Technically two cars

Front: ZAZ 968



Back: ZAZ 968M



Ultimately you can just save the names and google them when you plan to work on them.

4
HL2EM Discussion / Open-to-Explore for a while Black Mesa East
« on: July 12, 2014, 08:08 AM »
Yeah, I personally think giving the player a bit more space to explore in BME would be nice.
Not a ton of space, just letting them wander around a bit akin to the scene before the battle in EP2.
Agreed. Maybe we could even slip in a secret area or two?

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HL2EM Discussion / Suggestion Sanctum
« on: April 26, 2014, 04:52 AM »
It's a free mod, what do you need a demo for?

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HL2EM Discussion / Suggestion Sanctum
« on: April 20, 2014, 04:51 AM »

Give us your suggestions on what could make the mod better!
No, we are not adding stealth mechanics.

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Off Topic / Half-Life & Portal Discussion
« on: April 20, 2014, 04:23 AM »
Welcome to the Half-Life and Portal general discussion megathread!
Talk about anything Half-Life and Portal series related here.

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