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HL2EM Discussion / Suggestion Sanctum
« Last post by zelpa on March 13, 2015, 10:03 PM »
That's likely what will happen, Source has become extremely unusable in its later years, and working with 2048+2 textures on the engine makes it sometimes extremely unstable.  The team is currently in hiatus, waiting for more information before we decide what our plan of action will be.

Surely you could spend this time creating textures and models? Even if you're not currently working on the engine there's a lot that could be done.
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HL2EM Discussion / Suggestion Sanctum
« Last post by Glitchvid on March 13, 2015, 09:48 PM »
Source 2 is confirmed free for developers, when it comes out will you think about moving the mod over to it?

That's likely what will happen, Source has become extremely unusable in its later years, and working with 2048+2 textures on the engine makes it sometimes extremely unstable.  The team is currently in hiatus, waiting for more information before we decide what our plan of action will be.
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HL2EM Discussion / Suggestion Sanctum
« Last post by zelpa on March 13, 2015, 09:13 PM »
Source 2 is confirmed free for developers, when it comes out will you think about moving the mod over to it?
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HL2EM Discussion / Suggestion Sanctum
« Last post by RaTcHeT302 on February 08, 2015, 08:27 PM »
I would rather just be able to edit the Greenlight page myself, as it would be way easier for me, I had asked to do that before.
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HL2EM Discussion / Suggestion Sanctum
« Last post by Glitchvid on February 08, 2015, 10:08 AM »
The bad thing though is that I did prepare what was needed, the stuff was just never uploaded. But yes until better tools are more fleshed out then development is going to be a bit slow or next to none. The mod isn't going to be abbandoned, as I said it's just in limbo.
Yeah, I don't think any of us intend to just say "fuckit" and leave, but don't know what direction we want to take.
If you can get me the prepared promotional assets I can try to get Ken to replace what's there with them.
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HL2EM Discussion / Suggestion Sanctum
« Last post by RaTcHeT302 on February 08, 2015, 09:45 AM »
The bad thing though is that I did prepare what was needed, the stuff was just never uploaded. But yes until better tools are more fleshed out then development is going to be a bit slow or next to none. The mod isn't going to be abbandoned, as I said it's just in limbo.
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HL2EM Discussion / Suggestion Sanctum
« Last post by Glitchvid on February 08, 2015, 09:33 AM »
Is Source 2 even a thing? I mean Valve hasn't said anything official, and we both know how long it might take for Valve to release something (hell, might even couple of years). And what makes you think that Valve will release better SDK for Source 2?
This is actually a bit more hopeful, Source 2 is indeed a thing; it was somewhat "silently" released for DotA 2 in the form of their workshop tools (Alpha, as always).
I actually tried my hand at porting the raw brushwork and some of my textures to it time ago:

I think a possible plan of action is waiting for Source 2 to be fully fledged, and then launch a full-scale redo like BM; that's assuming the team is still in contact with each other once that happens.

The whole Greenlight thing was just rather odd, a bit messy too, as I was also going to make some promotional materials for it but instead there's a bunch of mediocre screenshots on it and some weird videos I had never seen which has been bugging me ever since it was made, mostly because I can't even change them and fix the descriptions and whatever else, it looks pretty subpar and I am amazed it even got Greenlit in that state, it really shows how easily Greenlight allows rather mediocre products to fit in so easily, not sure what Valve was thinking with that, but someone else would have to speak about that probably, but I'm not sure, I might as well do it myself although I'll have to think about it, I doubt at this point it would matter seeing as way too much time has passed.
The greenlight was done by BinaryRifle and Kenchan; so most of the art department didn't really get a warning beforehand either.  It just sort of showed up, and most of us just rolled with it (What else where we to do?).
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HL2EM Discussion / Suggestion Sanctum
« Last post by RaTcHeT302 on February 08, 2015, 05:09 AM »
Don't take my word for granted, I truly do not know if there's anything else planned, for the most part I am kept in the dark and I can't say that I have done anything important, I only made a website so far.

For the most part I like to passively check the forums just in case and write my personal opinion on things as I kinda like to vent about all my thoughts once in a while, in a brainstorming way, but really I only did a bunch of minor things, you are better off asking the main guys which handle the mod for more infos. However as I said I'd rather be a bit more realistic and this is mostly my opinion on things, I'm not truly part of the development team, I just kinda "joined" it, again in a more passive manner, hence why I revisit the forums, in order to see if anything got done as otherwise the mod isn't the main focus for me but I'd gladly work on it, although all the technical difficulties and some other things have slowly put me off as I don't find spending my time on it as worthwhile.

Again, don't take my word for granted, this is just my opinion as I don't know how things are actualy progressing, ask Corgi or anyone else for more infos.

If you want to though, I can still try answering to, stuff.

The whole Greenlight thing was just rather odd, a bit messy too, as I was also going to make some promotional materials for it but instead there's a bunch of mediocre screenshots on it and some weird videos I had never seen which has been bugging me ever since it was made, mostly because I can't even change them and fix the descriptions and whatever else, it looks pretty subpar and I am amazed it even got Greenlit in that state, it really shows how easily Greenlight allows rather mediocre products to fit in so easily, not sure what Valve was thinking with that, but someone else would have to speak about that probably, but I'm not sure, I might as well do it myself although I'll have to think about it, I doubt at this point it would matter seeing as way too much time has passed.

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HL2EM Discussion / Suggestion Sanctum
« Last post by ninenullseven on February 08, 2015, 04:30 AM »
Okay, I got it.
I'd rather create an engine myself instead of struggling with the SDK, but as I said I'm not going to wait for Valve, I'll probably just move on with my own things, the mod is stuck in a development limbo state more or less.

So far there's only talks but nothing huge will really happen if you ask me, but that's just my view on it, I don't know what everyone else is planning but realistically speaking I don't see the mod going anywhere for quite a long time.

That's hesitant. Why are you still here? Why the mod isn't canceled yet if you guys don't even know what any of you are planning about it? Shouldn't there be some management or communication? Why there was greenlight campaign (successful one too)? Wasn't it too early for greenlight? It doesn't looks like anything is happening at all or actually will happen.
No offence, don't want to sound like a dick. Just asking. Sorry, I was looking forward to this mod (and I'm not the only one) and that's just sad. Probably got hyped to much, hah, my fault. I can understand, I'm not 14yo too.
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HL2EM Discussion / Suggestion Sanctum
« Last post by RaTcHeT302 on February 08, 2015, 03:39 AM »
I'd rather create an engine myself instead of struggling with the SDK, but as I said I'm not going to wait for Valve, I'll probably just move on with my own things, the mod is stuck in a development limbo state more or less.

So far there's only talks but nothing huge will really happen if you ask me, but that's just my view on it, I don't know what everyone else is planning but realistically speaking I don't see the mod going anywhere for quite a long time.
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