Author Topic: Suggestion Sanctum  (Read 65612 times)

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RaTcHeT302

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Suggestion Sanctum
« Reply #50 on: October 20, 2015, 10:38 AM »
At this point I've started working on my own game, I just need to fix my sleeping schedule though.

But otherwise the project is pretty dead, I don't think there's enough determination to pull this off, if I wanted I could but I mainly took part into it to learn a thing or two and maybe give some aid, but I've realized that my time is probably better spent somewhere else. Even if it ever somehow gets revived the end result might either take years and it'll probably not be too impressive anyway. If we had actually worked on this with the current team day after day I think we could've easily been done with this in maybe two years. But at the current pace it's going to take 20.

It's a bit of a shame seeing as such a project could've opened quite a few jobs for anyone working on it really. But yes I think this is the last time I'll ever post here, even if Source 2 ever comes out I don't think much will happen, most people will get bored pretty quickly if they somehow end up working on this again.

I personally enjoy making games but I suppose it's not for everyone. I don't know maybe I'm horribly wrong and it'll actually work out well, but right now it's not really worth the wait.

Sorry I'm just a little bit dissapointed, I had higher hopes for this but eh, whatever.

Even if Source 2 ever comes out, considering how inept Valve has been overall, I really don't know what the hell is going to happen, I really wish I had an answer though.
« Last Edit: October 20, 2015, 10:52 AM by RaTcHeT302 »

AgentAgrimar

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« Reply #51 on: October 24, 2015, 04:54 PM »
At this point I've started working on my own game, I just need to fix my sleeping schedule though.

But otherwise the project is pretty dead, I don't think there's enough determination to pull this off, if I wanted I could but I mainly took part into it to learn a thing or two and maybe give some aid, but I've realized that my time is probably better spent somewhere else. Even if it ever somehow gets revived the end result might either take years and it'll probably not be too impressive anyway. If we had actually worked on this with the current team day after day I think we could've easily been done with this in maybe two years. But at the current pace it's going to take 20.

It's a bit of a shame seeing as such a project could've opened quite a few jobs for anyone working on it really. But yes I think this is the last time I'll ever post here, even if Source 2 ever comes out I don't think much will happen, most people will get bored pretty quickly if they somehow end up working on this again.

I personally enjoy making games but I suppose it's not for everyone. I don't know maybe I'm horribly wrong and it'll actually work out well, but right now it's not really worth the wait.

Sorry I'm just a little bit dissapointed, I had higher hopes for this but eh, whatever.

Even if Source 2 ever comes out, considering how inept Valve has been overall, I really don't know what the hell is going to happen, I really wish I had an answer though.
If it's cancelled or anything like that, could we ever have a download in its current state, Doing that at least the mod wont be totally dead doing this, It's one of those "It's not Half-Life 3 but i'll take it!" things. There have been people following this mod for a few years with the same internal question, "When is it coming out?!", and hearing "It's Dead, Jim." is really off putting, this is one of those unique mods, and maybe it would spring new life, more HALF of the current LIFE it could bring, Bug Posts, putting Devs on a fun little bug hunt... something?

Glitchvid

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« Reply #52 on: October 25, 2015, 01:19 PM »
If it's cancelled or anything like that, could we ever have a download in its current state, Doing that at least the mod wont be totally dead doing this, It's one of those "It's not Half-Life 3 but i'll take it!" things. There have been people following this mod for a few years with the same internal question, "When is it coming out?!", and hearing "It's Dead, Jim." is really off putting, this is one of those unique mods, and maybe it would spring new life, more HALF of the current LIFE it could bring, Bug Posts, putting Devs on a fun little bug hunt... something?

The announcement still fairly well conveys the state of the project: http://hl2em.com/forums/index.php/topic,2494.msg2870.html#msg2870
Most of the primary developers (The people who were making models, modifying levels, textures) are in contact, but nothing is being made right now.  The project is in hiatus, if Source 2 comes out and we don't pick back up, then the project will probably be dead, if not then it'll come back; we're all waiting on Source 2 to see what happens.

Hideyoshi

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« Reply #53 on: October 26, 2015, 02:40 AM »
Just wondering, if the project does fall through, will any of the content created for it be released?

RaTcHeT302

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« Reply #54 on: October 26, 2015, 10:24 AM »
Just wondering, if the project does fall through, will any of the content created for it be released?

I posted a similar answer into another thread but anyway, no, seeing as not a whole lot has been made anyway, and most models or textures are pretty poorly done. Corgi probably released some of his character textures from what I do know, but otherwise most textures are pretty terrible and you might as well make them yourself.

If you ment in the future, I don't know, if I make anything for the mod I'm keeping the source files myself, but anything else can be extracted from the game. I doubt everyone is actually waiting for Source 2 to come out, they are probably doing other things meanwhile and probably for the better.

I still want to work on the project, but I think the lack of any creative freedom really ruins everything to most seeing as the big issue with this mod is that we can't really change a whole lot, I honestly would rather keep the development closed if it actually resumes, I'd rather post sneak peaks and that's about it, it would suck for the playerbase but, eh. I don't know honestly, the biggest downside is that you might lose some decent feedback, but I often self-critize myself to the point where most external feedback is kinda useless to me.
« Last Edit: October 26, 2015, 10:32 AM by RaTcHeT302 »

RaTcHeT302

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« Reply #55 on: October 26, 2015, 10:34 AM »
I think if everyone was actually paid then we'd probably see some real progress, but for such a game we would need a really stupidingly large budget, and that's never going to happen. The really bad thing about this project is how without funds we really can't do much at all. I think things would go even more downhill if such a project received real money though, I don't think there's anyone mature enough to manage large sums of money.

« Last Edit: October 27, 2015, 05:39 AM by RaTcHeT302 »

Glitchvid

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« Reply #56 on: October 28, 2015, 07:16 AM »
Just wondering, if the project does fall through, will any of the content created for it be released?

Probably not in full, I released some of the stuff I made, and Corgi had released some of his stuff too: http://hl2.gamebanana.com/skins/126833
« Last Edit: October 28, 2015, 07:16 AM by Glitchvid »

ninenullseven

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« Reply #57 on: January 23, 2016, 04:26 AM »
The announcement still fairly well conveys the state of the project: http://hl2em.com/forums/index.php/topic,2494.msg2870.html#msg2870
Most of the primary developers (The people who were making models, modifying levels, textures) are in contact, but nothing is being made right now.  The project is in hiatus, if Source 2 comes out and we don't pick back up, then the project will probably be dead, if not then it'll come back; we're all waiting on Source 2 to see what happens.

So... Could we have a download? I mean it's on steam - it should be super-easy to allow dedicated people from this forums to try it, I'm dying to see what was there in your mod, to mess around a bit.

Glitchvid

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« Reply #58 on: January 24, 2016, 12:13 PM »
So... Could we have a download? I mean it's on steam - it should be super-easy to allow dedicated people from this forums to try it, I'm dying to see what was there in your mod, to mess around a bit.

The Steam version doesn't have much actual content in it, the code has quite a few changes (Ken did these), but a lot of the actual content is still in each developer's folder, quoting myself from Facepunch:
Quote
Lots of placeholder and broken stuff, all developers had their own content directory that the "modded" into the game to use, very little of what was made actually was included in the steam version, most of it had to be downloaded off the SVN and manually put in.  (This was done because nobody but Ken knew how to pipe content onto steam)

If you're looking for a "Better" HL2 Experience, look into Half-Life 2: Update, or download "Half-Life 2: Old Engine".

ninenullseven

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« Reply #59 on: January 24, 2016, 07:26 PM »
The Steam version doesn't have much actual content in it, the code has quite a few changes (Ken did these), but a lot of the actual content is still in each developer's folder, quoting myself from Facepunch:
If you're looking for a "Better" HL2 Experience, look into Half-Life 2: Update, or download "Half-Life 2: Old Engine".

Nah, I'm not into 'better', I'm into WIP and broken stuff. I find 'behind the scenes' and in-development more interesting than release content.

So, is steam version basically a raw port to a different source engine branch? I'm just eager to see how it worked. It's Alien Swarm branch, isn't it?

Glitchvid

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« Reply #60 on: January 26, 2016, 11:18 AM »
Nah, I'm not into 'better', I'm into WIP and broken stuff. I find 'behind the scenes' and in-development more interesting than release content.

So, is steam version basically a raw port to a different source engine branch? I'm just eager to see how it worked. It's Alien Swarm branch, isn't it?

Yes, ASW branch with a lot added in, main menu acts a lot like the L4D2 menu.  Experimental CSM shadows.  And lots of bugs.