Here I would like to store all weapon ideas here to have a better sorting for this mod benefactors. Feel free to suggest more!I'd like like to see more weapons and weapon mod addition.
Here is weapon addition ideas:So here is my thoughts of weapons:XM29 OICW - Needs use redesign. My suggestion is like 3-round burst weapons for quick shots (for exmpl) to kill headcrabs
.
- Low-Dam/Mid-Range?
(Return of the) Flaregun - Wouldn't be awesome to kill zombies in Gabenholm with fire hmm?
-Cut content and useful if devs decide to add very dark areas.
(Half-Life Classic) Tripmines - If have played Half-Life then you will know the use.
-Dev. Ratcher's consideration : OP in singleplayer, but maybe in singleplayer.
Flashbang (Flash Grenades) - Good for doing suprise attacks on combine units. On zombies and headcrabs : immune.
-5-10 sec stun on enemies?
Now for the other suggestions asked in Steam Discussions:(By YIP(YEAH)) Overwatch Sniper Rifle (OSR) - It's a snoiper rifle that only can be used by standing and aiming down (I know there is a weapons called crossbow already
, but this is mid-long range weapon).
-Dev. Ratcher's consideration : OP in singleplayer, but maybe in singleplayer.
(By Babyface's Pinchable Cheeks) Ironsights - I really don't like them tho - We had the agreement to absolutlelebliley scrap that!
And for the forum ones:
(Dev. Ratchet) Tau Cannon (XVL1456) - Half-Life Classic weapon and used in Buggy in HL2.
- I am sure they will have sort of a headache to add depleted Uranium-235.
One dev said that weapon mods are sadly no-no , but I will update them for heck of it .Disclaimer on weapon modifications!My thoughts on weapons mods.
Even tough this alienates Half-Life series in that way, but I think this is one part of the reason why sometimes Half-Life 2 weapons can be very stale at times.
If you think adding weapon mods are impossible?
CryLife team did that.
So here's weapon mods list:
USP Match -Supressor - I know you are not programming any stealth mechanics, but just for heck of it.
Extra Mag - I always die with a pistol because I run out of ammo in the middle of a fight
.
-Extra 5 clips in magazine?
Laser - For better aim.
-Possibly can be recycled from rocket launcer one?
Extended barrel - For better precision.
-Like 10% only?
Added Hip/Stock - For better accuracy.
- 20%?
-Kinda lore breaking, but helluva good thing.
Mp7 (SMG1) -Extended muzzle - For better precision and accuracy
- 5-10 both%?
Compact Launcher Assistant (CLA) - Extended SMG launcher-grenades capacity and custom assisting sight.
- Available in end-game only (After Nova Prospekt) and 2+ capacity due beign too OP.
Crossbow -Multishot ammo - Shoots 3 projectiles randomly for enemies in crowd.
- Kinda out of place IMO too, just popped on my head
Reinforced limb - Bullet drop is very low.
- Logical, but OP kinda: 50% less bullet drop?
Nanosteel flight groove - Accuracy and Precision
means nothing anymore.
- 25% both?
Spas-12Compressed Muzzle - Spread has been reduced with the cost of damage.
- -15% on DMG and 30% Spread Reductiom
Stock Frame - Less Recoil
- About 10%?
Maximum Trauma (for) Unauthorised Personel (MTRP) - Would be awsome change for a while.
- 25% More body damge, but cost of 30% headshot damage and decreased accuracy.
.357 Magnum Removable barrel - Spray and pray all mighty Gaben, Father of Gordon Freeman
- -70% Accuracy and 50% DMG
- Popped on my head when playing fallout.
Added Hip/Stock - For better accuracy.
- 20%?
-Kinda lore breaking, but helluva good thing.
More Coming soon!